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Indie Game Made $250K by Giving It Away Free on Steam

The indie game Graveyard Keeper generated $250,000 in revenue through a four-day free giveaway on Steam. This counterintuitive strategy proved successful in building player goodwill and driving sales, highlighting a potential alternative to traditional monetization in a crowded market. The success suggests that generosity can be a viable business model for indie developers seeking visibility and community support.

Article tone: Very positive
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