feed.gg
PC Gamer
pcgamer.com
Read at pcgamer.com ↗
opinionPublished

Indie studio co-founder believes 'nobody cares about' huge open worlds anymore instead devs should pick just one thing and do it 'exceptionally well'

Indie studio co-founder Nick Lives believes players are growing tired of massive open-world games, preferring shorter, self-contained experiences that are exceptionally well-crafted. He argues that game length should not dictate price, and that developers should focus on making every moment count. Yura Zhdanovich of Sad Cat Studios agrees, stating that simply having a large open world is no longer enticing and developers must excel in specific areas to capture player attention.

PC GamerArticle tone: Positive
Image · PC Gamer
Original source

This article was reported and published by PC Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Open original ↗