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Super Jump Magazine
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interviewPublished

Interview: Creating Beat 'Em Up Sequel Super Alloy Crush

Mabi Mogu, one half of the two-person indie studio Alloy Mushroom, discusses the development of their upcoming 2D sci-fi beat 'em up, Super Alloy Crush. The game builds upon lessons learned from Super Alloy Ranger, focusing on fast-paced hack-and-slash combat with combo chaining and roguelike elements for replayability. Inspirations include Devil May Cry and Dungeon Fighter Online, with a strong emphasis on enemy reactions and balancing distinct character playstyles.

Super Jump MagazineArticle tone: Very positive
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