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Interview: Getting Competitive With Dissidia Duellum Final Fantasy

Square Enix Producer Naoya Matsumoto discusses Dissidia Duellum Final Fantasy's shift to a 3v3 competitive mobile format, emphasizing its portrait mode design for casual, one-handed play and community features. He also touches on the possibility of a PC version and the character selection process, which prioritizes role diversity and highlighting lesser-known characters from the Final Fantasy series.

Article tone: Positive
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