Interview: Getting Competitive With Dissidia Duellum Final Fantasy
Square Enix Producer Naoya Matsumoto discusses Dissidia Duellum Final Fantasy's shift to a 3v3 competitive mobile format, emphasizing its portrait mode design for casual, one-handed play and community features. He also touches on the possibility of a PC version and the character selection process, which prioritizes role diversity and highlighting lesser-known characters from the Final Fantasy series.
- Entities
- Game: Dissidia Final Fantasy: Opera Omnia
- Game: Dissidia Duellum Final Fantasy
- Game: Final Fantasy XV
- Topic: Community Features
- Game: Final Fantasy X
- Game: Final Fantasy Type-0 HD
- Game: Final Fantasy Tactics
- Topic: Game Design
- Company: Square Enix
- Game: Final Fantasy XIV
- Platform: Mobile
- Topic: Competitive Gaming
- Person: Naoya Matsumoto
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