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Just like XCOM, superhero comedy Dispatch cheats random percentages of success in the player's favor: 'anything that had over a 76% success chance would automatically succeed'

The game Dispatch, developed by AdHoc Studios, employs a mechanic similar to XCOM where random success percentages are subtly manipulated in the player's favor. This approach aims to mitigate the frustration of perceived unfairness from true randomness, though the developers noted that in the finale, these 'invisible helpers' are disabled to increase difficulty.

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