League of Legends is "trying to thread the needle" of balance and frustration
League of Legends Game Design Lead Matt 'Phroxzon' Leung-Harrison discussed the challenges of balancing the game while managing player frustration. He explained that while some friction is necessary for variety, Riot Games aims to address extreme outliers and cater to both average players and the professional scene.
- Entities
- Topic: Game Balance
- Topic: Player Frustration
- Person: Matt Leung-Harrison
- Game: League of Legends
- Company: Riot Games
- Topic: Meta
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