Manhattan’s Sprawl Blunts Control Resonant’s Weirdness
A review of Control Resonant suggests the sequel trades the claustrophobic dread of the original Control for a sprawling Manhattan setting, which comes at a cost to its distinctive weirdness. While more ambitious and action-RPG-focused, the game suffers from narrative sprawl, repetitive tasks, and combat that hasn't significantly improved, though moments of cosmic horror and unique mechanics in the Underpass are praised.
Escapist Magazine
- Entities
- Federal Bureau of Control
- Open World
- Action RPG
- Remedy
- Control Resonant
- Manhattan
- Cosmic Horror
- Control
Original source
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