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Marathon (1994) and Marathon (2026) are at opposite ends of FPS history, but playing them at the same time I'm finding they have a lot in common, despite their vast differences

This article compares the original 1994 Marathon with the upcoming 2026 version, highlighting their shared narrative themes and design philosophies despite vast differences in genre and technology. The author explores how both games, from the early days of FPS to modern extraction shooters, utilize environmental storytelling and AI characters to create compelling experiences.

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