Marvel’s Wolverine Aiming For A “Cinematic Feel” With the Battle Reborn Suit
Insomniac Games is discussing the design choices behind Marvel's Wolverine's self-healing suit, aiming for a cinematic feel during brutal combat. Head of technology Mike Fitzgerald explained that the suit restores itself to maintain visual consistency and player power fantasy. The game will feature detailed damage reflection and fluid physics for blood effects, with ray tracing enabled by default.
- Entities
- Game: Marvel's Wolverine
- Topic: Visual Effects
- Person: Jess Reiner-Reed
- Platform: PlayStation 5
- Company: Insomniac Games
- Topic: Game Design
- Person: Mike Fitzgerald
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