Mass Effect 5 would have let players generate alternate timelines based on their choices in previous games, according to…
Details have emerged about BioWare's cancelled Mass Effect 5, which would have featured a sophisticated system for importing player choices from the original trilogy to generate alternate timelines. Franchise Technical Director Romain Toutain explained that the game, initially codenamed Mass Effect Universe, aimed to give players "absolute autonomy" by dynamically solving logical equations based on player decisions. The ambitious plans for handling player choice and its consequences have led to disappointment over the game's cancellation.
- Entities
- Company: Electronic Arts
- Game: Mass Effect 2
- Game: Zero Time Dilemma
- Game: Dragon Age: The Veilguard
- Company: BioWare
- Topic: Game Design
- Person: Romain Toutain
- Topic: Choice and Consequence
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