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Mega Man: Dual Override interview: devs comment on graphics, music, difficulty, collections, future, more

Developers for Mega Man: Dual Override discussed the game's new "Override system" and custom chips, the decision to use a subtitle instead of a number to attract new players, and the 2.5D visual style. The team also touched on the 40th anniversary of the Mega Man franchise, the composer Junko Karashima, and the potential for future collections and spin-offs.

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