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Monster Hunter Wilds on Switch 2 runs at a stable 30FPS, but it took Capcom a "painstaking, seemingly endless process" to get there

Capcom has detailed the extensive technical work required to bring Monster Hunter Wilds to the Nintendo Switch 2, aiming for a native experience rather than a scaled-down port. Producer Genki Sunano described the process as "painstaking" and "seemingly endless," involving numerous optimizations to achieve a stable 30FPS in handheld mode. This effort is intended to lay the groundwork for future updates and ports.

Article tone: Positive
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