Monster Hunter Wilds on Switch 2 runs at a stable 30FPS, but it took Capcom a "painstaking, seemingly endless process" to get there
Capcom has detailed the extensive technical work required to bring Monster Hunter Wilds to the Nintendo Switch 2, aiming for a native experience rather than a scaled-down port. Producer Genki Sunano described the process as "painstaking" and "seemingly endless," involving numerous optimizations to achieve a stable 30FPS in handheld mode. This effort is intended to lay the groundwork for future updates and ports.
- Entities
- Game: Monster Hunter Wilds
- Game: Monster Hunter Wilds Expansion “Ascendance”
- Person: Genki Sunano
- Platform: PlayStation 5
- Topic: Platform Porting
- Platform: Nintendo Switch 2
- Company: Capcom
- Topic: Performance Optimization
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