Monster Hunter Wilds’ Switch 2 Optimization Was “Painstaking”, Says Producer
Capcom producer Genki Sunano revealed the painstaking process of optimizing Monster Hunter Wilds for the Nintendo Switch 2, aiming for a 30 FPS target in handheld mode without compromising the core experience. The development involved extensive asset evaluation and rebuilding systems for efficiency, with the goal of delivering a comfortable handheld experience. The Nintendo Switch 2 version is slated for December 4th, with the Ascendance expansion to follow next year.
- Entities
- Game: Monster Hunter Wilds
- Game: Monster Hunter Wilds Expansion “Ascendance”
- Person: Genki Sunano
- Topic: Game Performance
- Platform: Nintendo Switch 2
- Company: Capcom
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