MW4 devs say DMZ is designed to be ‘approachable’ in an inherently hardcore and punishing genre
Infinity Ward developers discuss the design of the DMZ mode, aiming to make it approachable within the inherently hardcore and punishing extraction shooter genre. The article touches on the possibility of a PvE mode.
- Entities
- Topic: DMZ
- Topic: Extraction Shooter
- Game: Call of Duty: Modern Warfare 4
- Company: Infinity Ward
This article was reported and published by destructoid.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.