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"My board games are naturally nonconfrontational." Wingspan designer Elizabeth Hargrave speaks about family values and her late father's influence on her latest board game, Sanibel

Board game designer Elizabeth Hargrave discusses her latest creation, Sanibel, a game inspired by beachcombing and dedicated to her late father. Hargrave emphasizes her design philosophy of creating nonconfrontational games, drawing inspiration from family values and a love for nature, a theme also present in her previous award-winning game, Wingspan.

Retro GamerArticle tone: Very positive
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