Nintendo didn't make Splatoon 4 because it didn't want to, Splatoon Raiders lead says: "We thought it might be interesting to create something with a slightly different approach"
Nintendo developers Seita Inoue and Yoshihiko Ito explained that Splatoon Raiders was developed as a spin-off to offer a different gameplay approach after over 11 years of mainline multiplayer titles. The team aimed to create a new entry point for the series with standalone single-player content, while still planning for future competitive entries like Splatoon 4. They also explored leveraging the Nintendo Switch 2's power for enhanced Salmon Run-inspired experiences.
Retro Gamer
- Entities
- Nintendo Switch
- Splatoon 3
- Splatoon Raiders
- Yoshihiko Ito
- Single-player Mode
- Spinoff
- Multiplayer
- Game Development
- Splatoon
- Nintendo
- Nintendo Switch 2
- Seita Inoue
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