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"Obvious tells and subtle hints" - Alien: Isolation's lead designer on the lethal variety of The Lost Wild's dinosaurs

The Lost Wild's lead designer Gary Napper discusses how the game will differentiate dinosaur behaviors to create unique gameplay challenges, drawing parallels to his work on Alien: Isolation. The game, developed by Great Ape Games and set in the early 2000s on an island owned by the corporation Idehama, aims to provide players with subtle hints and obvious tells to understand and evade the prehistoric creatures.

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