Onimusha: Way of the Sword Could Make Linear Exploration Exciting Again
Onimusha: Way of the Sword aims to revitalize linear action-adventure gameplay by blending focused combat and puzzle-solving with optional exploration in its open-town sections. Director Satoru Nihei emphasizes skill-based mechanics like parrying and Issen, contrasting it with Souls-like difficulty. The game is set to launch on September 4th for Xbox Series X/S, PS5, PC, and Nintendo Switch.
- Entities
- Game: Monster Hunter Wilds
- Platform: Nintendo Switch
- Game: Onimusha 2: Samurai's Destiny Remastered
- Person: Miyamoto Musashi
- Game: Elden Ring
- Game: Onimusha: Way of the Sword
- Game: Resident Evil Requiem
- Topic: Open World
- Game: Dragon's Dogma 2
- Topic: Combat
- Platform: PlayStation 5
- Platform: Xbox Series X
- Topic: Game Design
- Platform: PC
- Topic: Action-Adventure
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