Onimusha: Way of the Sword Could Make Linear Exploration Exciting Again
Onimusha: Way of the Sword aims to revitalize linear action-adventure gameplay by blending focused combat and puzzle-solving with optional exploration in its open-town sections. Director Satoru Nihei emphasizes skill-based mechanics like parrying and Issen, contrasting it with Souls-like difficulty. The game is set to launch on September 4th for Xbox Series X/S, PS5, PC, and Nintendo Switch.
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