Outward 2 Interview – Beta Feedback, Immersion Through Friction, Gameplay Systems, And More
Nine Dots Studios CEO Guillaume Boucher-Vidal discusses the delay of Outward 2 to 2027, citing crucial feedback from beta testing regarding stability, optimization, and game balance. The extended development aims to refine the game's core mechanics, improve immersion through deliberate friction, and enhance narrative delivery with more central characters and smaller factions.
- Entities
- Game: Outward 2
- Company: Nine Dots Studio
- Person: Guillaume Boucher-Vidal
- Topic: Early Access
- Topic: Game Design
- Topic: Game Development
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