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Paradox Interactive's Afterworld wants to entice new players to grand strategy with tasty RPG hooks

Paradox Interactive's upcoming grand strategy game, Afterworld, aims to attract new players by incorporating strong role-playing game elements into its post-apocalyptic setting. Game director Dan Lind explained that the focus on discovery and cultural development, alongside RPG-like tribe origins, is intended to make the genre more accessible. The game builds upon Paradox's legacy of complex strategy titles like Crusader Kings III and Stellaris, but with a fresh approach to player onboarding.

Article tone: Positive
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