Pitfall 2600 - A brilliant classic has been ported over to the Sega Genesis/Mega Drive with the help of AI
A fan-made port of the classic Atari 2600 game Pitfall! has been released for the Sega Genesis and Mega Drive. Developed by Paulo Manrique, the project utilizes AI to generate new 16-bit artwork and features while maintaining the original gameplay and collision detection. The creator, David Crane, also made the original game for Activision in 1982.
Indie Retro News
- Entities
- Video Game Porting
- Sega Genesis
- Activision
- SEGA Mega Drive
- AI in Game Development
- Paulo Manrique
- Pitfall!
- David Crane
- Thomas Jentzsch
- Atari 2600
Original source
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