PlayStation ditching physical games is "a bridge across the bad years" of high hardware costs, analyst says, but it means "casuals and youngsters will drift off to mobile, PC, and free-to-play even faster"
Industry analyst Rhys Elliott suggests Sony's decision to phase out physical PlayStation games by 2028 is a short-term strategy to offset high hardware costs. While it may improve margins during a difficult period, it risks alienating budget-conscious and younger players who might then drift to mobile, PC, or free-to-play markets.
Retro Gamer
- Entities
- Sony
- Xbox
- Alinea Analytics
- Digital Games
- Industry Analysis
- PlayStation
- Physical Games
- Hardware Costs
- Rhys Elliott
Original source
This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.