Pokemon Champions dev explains why matches are so short
Masaaki Hoshino, producer of Pokemon Champions, explained the design choice for short, four-minute matches, a reduction from the five-minute goal and even shorter than Pokemon Unite's ten-minute matches. This was achieved by streamlining animations, simultaneous effects, and an early surrender option, aiming to keep players engaged in continuous battles. The game is available on Nintendo eShop and mobile platforms.
Nintendo Everything
- Entities
- Nintendo Switch
- Masaaki Hoshino
- Pokémon Champions
- Mobile Gaming
- Game Design
- Nintendo
- Pokémon Unite
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