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Pokemon dev Game Freak says its history informed Beast of Reincarnation's feeling of "becoming partners through gameplay" despite looking totally different

Kota Furushima, director of Beast of Reincarnation, discussed how Game Freak's experience with Pokémon influenced the game's focus on developing player partnerships through gameplay rather than dialogue. He explained that the absence of verbal communication between protagonists Emma and Koo is crucial for fostering a unique player connection and allowing imagination to flourish. This approach aims to build relationships organically through gameplay mechanics, drawing on Game Freak's history of creating bonds between humans and creatures.

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