Resident Evil Requiem is too scary for series veteran Hideki Kamiya, who argues Capcom "should make a 'non-scary' mode" because "look, I just want to enjoy the puzzles"
Veteran developer Hideki Kamiya, who directed Resident Evil 2, finds the new Resident Evil Requiem too scary and advocates for a 'non-scary' mode to focus on puzzles and combat. Despite his own contributions to the horror genre, Kamiya prefers to enjoy the gameplay elements without the intense frights.
- Entities
- Game: Devil May Cry
- Game: Resident Evil 2
- Game: Resident Evil Requiem
- Company: Clovers Inc.
- Topic: Game Design
- Company: Capcom
- Topic: Survival Horror
- Person: Hideki Kamiya
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