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Rimworld migrerar från Unity till en egenutvecklad spelmotor

Ludeon Studios is migrating its long-running colony simulation game Rimworld from the Unity engine to its proprietary Waylith Engine, starting with update 1.7. This move is expected to significantly improve game performance, with the developers citing examples of drastically reduced loading times and improved frame rates, especially in late-game scenarios with many mods. The studio also confirmed they are developing a new game using the Waylith Engine.

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