Rise of the Tomb Raider Nintendo Switch 2 interview: devs on bringing the game over, lack of Switch 1 version, gyro controls, more
Aspyr discusses bringing Rise of the Tomb Raider to the Nintendo Switch 2, explaining that the original Switch lacked the necessary performance capabilities. Developers Anna Grant and Kay Gilmore detailed the porting process, the decision to base the release on the 20 Year Celebration edition, and the challenges of running the graphically intensive game at 30fps. They also addressed the possibility of future gyro control support.
Nintendo Everything
- Entities
- Legacy of Atlantis
- Nintendo Switch
- Anna Grant
- Tomb Raider: Definitive Editon
- Rise of the Tomb Raider
- Kay Gilmore
- Aspyr
- Action-Adventure
- Platform Porting
- Nintendo Switch 2
- Shadow of the Tomb Raider
Original source
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