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Saros aims for bite-sized 30-minute runs, and the cool-off makes you "ready for another", its game designer…

Saros, a spiritual successor to Returnal, aims for shorter, 30-minute runs with permanent progression systems and more narrative integration. Developed by Housemarque, the PlayStation 5 title features lead game designer Abebe Tinari and narrative designer Khalil Osaimi, who discuss how the game evolves the bullet-hell roguelike formula with new mechanics and a cinematic approach.

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