Seismic Squirrel Breaks Down Turn-Based Car Combat in Aether & Iron Dev Diary #3
Seismic Squirrel released a developer diary detailing the turn-based car combat system in their upcoming RPG, Aether & Iron. Narrative Lead Tyler Whitney explained the design philosophy behind integrating high-speed chases into a methodical, turn-based framework. The game launches on PC via Steam on March 31, 2026.
- Entities
- Company: Seismic Squirrel
- Person: Tyler Whitney
- Topic: Car Combat
- Topic: RPG
- Platform: PC
- Topic: Turn-based Combat
- Game: Aether & Iron
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