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Seismic Squirrel Breaks Down Turn-Based Car Combat in Aether & Iron Dev Diary #3

Seismic Squirrel released a developer diary detailing the turn-based car combat system in their upcoming RPG, Aether & Iron. Narrative Lead Tyler Whitney explained the design philosophy behind integrating high-speed chases into a methodical, turn-based framework. The game launches on PC via Steam on March 31, 2026.

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