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Silent Hill: Townfall's devs say they're purposefully playing against your nostalgic tech feelings, but I'm not sure it'll work on me

Developers of Silent Hill: Townfall are intentionally using '90s analog technology, like a portable CRT replacing the series' iconic radio, to play against players' nostalgic feelings. Director Jon McKellan explained that while they have a fondness for this tech, they aim to create unease by making players rely on devices that feel unstable and unreliable. The author questions whether this approach will be effective on players with a personal connection to such retro technology.

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