Spyro: A Realm Beyond Aims for “Zen-Like Fluidity” With Its Flight Mechanics, Says Toys for Bob
Toys for Bob is focusing on "zen-like fluidity" for the flight mechanics in the upcoming game Spyro: A Realm Beyond, aiming for seamless transitions between ground and aerial exploration. Studio heads Lou Studdert and Paul Yan discussed balancing nostalgia with innovation, drawing lessons from their work on the Spyro Reignited Trilogy and Crash Bandicoot 4: It's About Time. The game is set to launch in 2027 for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.
Gaming Bolt
- Entities
- The Legend of Spyro: The Dawn of the Dragon
- Action Platformer
- Nintendo Switch
- Spyro: A Realm Beyond
- PlayStation 5
- Xbox Series X
- Game Design
- PC
- Flight Mechanics
- Toys for Bob
- Crash Bandicoot 4: It's About Time
- Paul Yan
- Louis Studdert
- Gears of War: E-Day
Original source
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