Spyro: A Realm Beyond Wants to Make You Feel Like a Dragon
Toys for Bob has announced Spyro: A Realm Beyond, the first original Spyro game in nearly two decades, developed independently and in partnership with Xbox. Studio Head Paul Yan and Associate Creative Director Lou Studdert detailed their vision to capture the fantasy of being a dragon, emphasizing fluid movement and integrating flight as a core gameplay mechanic. The team aims to evolve the franchise while preserving the core elements that made Spyro beloved, drawing inspiration from community feedback and focusing on the feel and tone of the character.
Monster Vine
- Entities
- Xbox
- Platformer
- Spyro: The Reignited Trilogy
- Tom Kenny
- Spyro: A Realm Beyond
- Crash Bandicoot
- Game Design
- Toys for Bob
- Paul Yan
- Louis Studdert
Original source
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