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Stellar Blade devs only had enough money to survive "for about 3 months" at one point, CEO says several major publishers rejected them before Sony

Shift Up, the developer of Stellar Blade, faced significant financial difficulties during development, with CEO Hyung-Tae Kim stating they only had enough funds to survive for about three months at one point. Several major publishers rejected the project, deeming it too risky, before Sony Interactive Entertainment eventually offered a publishing deal after seeing a playable build. The success of their other game, Goddess of Victory: Nikke, also provided crucial financial support.

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