Skip to content
feed.gg
eurogamer.net
Eurogamer
Read at eurogamer.net ↗
feature

Stellar Blade is a success now but once came close to the brink: "We could only pay salaries for about three months"

Shift Up CEO Hyung-Tae Kim revealed that Stellar Blade faced significant financial difficulties during development, with the company once only able to pay salaries for three months. Investors were hesitant due to perceived risks, but the game ultimately became a success, selling millions on PlayStation 5 and PC. The company is now working on the sequel, Stellar Blade: Blood Rain.

Article tone: Positive
Lead image for “Stellar Blade is a success now but once came close to the brink: "We could only pay salaries for about three months"”, published by eurogamer.net
Image · eurogamer.net

This article was reported and published by eurogamer.net. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Read at eurogamer.net ↗