Stranger Than Heaven Second-Take Preview: Stranger Than Heaven’s Combat Seems Harder Than Hell, and that’s a Good Thing
A preview of Stranger Than Heaven suggests its combat system offers a greater challenge than the typical Like a Dragon brawling, indicating RGG Studio's intent to innovate with the new series prequel. This second look features editor Tristan Ogilvie's impressions after an earlier hands-on by Michael Higham.
- Entities
- Game: Stranger Than Heaven
- Person: Tristan Ogilvie
- Company: RGG Studio
- Topic: Combat
- Person: Michael Higham
This article was reported and published by ign.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.