Super Mario Odyssey was a big inspiration for Capcom's latest hit Onimusha: Way of the Sword, director reveals
Capcom's Satoru Nihei, director of Onimusha: Way of the Sword, revealed that Super Mario Odyssey was a significant inspiration for the game's control scheme and tactical feel. He praised Nintendo's ability to create action games that are simple on the surface but dynamically challenging underneath. Producer Akihito Kadowaki cited the Gundam series for character inspiration and Silent Hill f for world design.
Retro Gamer
- Entities
- Silent Hill
- Onimusha: Way of the Sword
- Game Design
- Action Game
- Nintendo
- Super Mario Odyssey
- Gundam
- Capcom
Original source
This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.