Tell a whole town what to believe in Static Hour, a rolodex-flipping newsroom thriller about investigating a strange epidemic of violence
Static Hour is a narrative simulation game developed by Barkbyte Interactive, founded by Claire Sarmiento. Set in the 1980s, players act as a news editor investigating a strange epidemic of violence in a small town. The game, which launches in Q3 2027, focuses on journalistic decision-making and its impact on the public.
Rock Paper Shotgun
- Entities
- Claire Sarmiento
- Newsroom Simulation
- Barkbyte Interactive
- Journalism
- Narrative Simulation
- Static Hour
Original source
This article was reported and published by Rock Paper Shotgun. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.