Tell a whole town what to believe in Static Hour, a rolodex-flipping newsroom thriller about investigating a strange epidemic of violence
Static Hour is a narrative simulation game developed by Barkbyte Interactive, founded by Claire Sarmiento. Set in the 1980s, players act as a news editor investigating a strange epidemic of violence in a small town. The game, which launches in Q3 2027, focuses on journalistic decision-making and its impact on the public.
- Entities
- Person: Claire Sarmiento
- Topic: Newsroom Simulation
- Company: Barkbyte Interactive
- Topic: Journalism
- Topic: Narrative Simulation
- Game: Static Hour
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