Skip to content
feed.gg
gamesradar.com
Retro Gamer
Read at gamesradar.com ↗
interview

The '90s are a "perfect time for horror," says Silent Hill: Townfall dev who wants the game to make you…

Silent Hill: Townfall writer Jon McKellan explains that the game's 1996 setting was chosen to evoke a sense of discomfort, reflecting the socio-economic climate of the UK at the time and the limitations of technology. The absence of smartphones and readily available digital maps contributes to the intended atmosphere of unease and isolation for players.

Article tone: Positive
Lead image for “The '90s are a "perfect time for horror," says Silent Hill: Townfall dev who wants the game to make you…”, published by gamesradar.com
Image · gamesradar.com

This article was reported and published by gamesradar.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Read at gamesradar.com ↗