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The art of game writing in 'non-narrative' games

Veteran game writer Emma Kidwell and narrative designer Harrison Pink discuss the role of writing and narrative design in games that are not primarily story-driven, such as strategy or multiplayer titles. They explore how even simple narrative elements can complement complex gameplay systems and enhance player experience.

Article tone: Positive
Lead image for “The art of game writing in 'non-narrative' games”, published by gamedeveloper.com
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