The Last of Us Part 2's major death "was controversial internally too," says former Naughty Dog dev:…
A former Naughty Dog artist, Heather Cerlan, revealed that the controversial death of a major character in The Last of Us Part II caused internal division among the development team. The decision was reportedly split, mirroring the external controversy the game faced upon release. The article also touches on the narrative implications of Joel's death and speculation about future installments.
Retro Gamer
- Entities
- Naughty Dog
- The Last of Us: Part I
- The Last of Us Part 2
- Neil Druckmann
- Troy Baker
- Game Development
- Heather Cerlan
Original source
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