"The old school publishing model is dead" – Silver Lining Interactive joins the new wave of pick and mix publishers
Silver Lining Interactive founder Luke Keighran believes the traditional game publishing model is obsolete, advocating for a 'pick and mix' approach where developers choose specific services. The company, formed from the assets of the defunct Merge Games, focuses on supporting indie developers and championing original voices through initiatives like Silver Bullet. Keighran also highlights the continued profitability of physical game releases and the importance of finding niche markets.
Games Industry
- Entities
- Maximum Entertainment
- Merge Games
- Luke Keighran
- Outbound
- The Witch's Bakery
- Joanne Keighran
- Game Publishing
- Indie Games
- PC
- Steam
- Silver Lining Interactive
- Business Models
Original source
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