PC Gamer
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Ultima Online and Star Wars Galaxies vet tells me the theme park 'assembly line' MMO just isn't viable anymore, especially as dev costs spike: 'We hit the wall'
Veteran MMO developer Raph Koster believes the 'theme park' style of MMO, popularized by World of Warcraft, is no longer viable due to skyrocketing development costs. Koster, who worked on Ultima Online and Star Wars Galaxies, argues that the increasing expense of creating static content, coupled with player consumption rates, makes this model unsustainable. He suggests that the genre has become stagnant, with players growing bored and feeling underserved by an industry focused on monetization over innovation.
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