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Unreal Engine 5.8 launches with improved terrain and vegetation tools, a Lumen Lite option for faster global illumination, and for the times we now live in, an open standard plugin for LLM systems

Unreal Engine 5.8 has been released, introducing experimental features like Mesh Terrain and Procedural Vegetation Editor, alongside a production-ready MegaLights system and a faster Lumen Lite option for global illumination. The update also includes an experimental plugin for Large Language Models (LLMs), allowing for AI integration in asset creation and development tasks. Epic Games highlights that Lumen Lite is optimized for platforms like the Nintendo Switch, potentially enabling 60fps performance.

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