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Valve says Deadlock is still too unfinished to release publicly, but has hero cosmetics and new game modes in the works

Valve has stated that Deadlock, its invite-only MOBA, is still too unfinished for a public release despite recent updates and new content. The company is focusing on parallel development across various aspects of the game, including progression and hero customizations, and is experimenting with speculative features like new game modes and item redesigns. Valve emphasizes the difficulty of multiplayer game development and the importance of player feedback in shaping the game before a wider launch.

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