"We know we had, without doubt, the worst launch in history" admits MindsEye boss as he says studio will share "evidence of sabotage" in-game
Mark Gerhard, CEO of Build A Rocket Boy, has described the launch of their shooter MindsEye as "the worst launch in history," citing "sabotage" as a primary cause. The studio plans to share evidence of this alleged interference in an upcoming multiplayer update. Despite a troubled release and subsequent layoffs, Gerhard claims the game is now receiving better reviews and seeing organic sales growth.
Eurogamer
- Entities
- MindsEye
- Build a Rocket Boy
- Leslie Benzies
- Mark Gerhard
- Io Interactive
- Game Development
- Game Launch
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