'We really wanted the city to feel like a character in our game' — Gears of War: E-Day studio creative director says the game will make you 'care' about the city's fall through environmental storytelling
The Coalition's studio creative director, Matt Searcy, stated that Gears of War: E-Day aims to make players care about the city of Kolana through extensive environmental storytelling. The game will focus on a single city setting, allowing for deeper world-building and exploration, contrasting with previous titles in the series. Gears of War: E-Day is set to launch exclusively for Xbox Series X and Series S on October 6.
Tech Radar
- Entities
- Environmental Storytelling
- Matt Searcy
- Xbox Series X
- Xbox Series S
- Game Design
- The Coalition
- Gears of War: E-Day
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