What Halo Infinite Should Have Been - The Game Fanatics
This opinion piece reflects on what Halo Infinite could have been, contrasting its current state with the franchise's past impact. The author suggests that despite initial delays and perceived incompleteness, the game now has potential, especially with the move to Unreal Engine 5, and offers ideas for future installments.
The Game Fanatics
Original source
This article was reported and published by The Game Fanatics. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.