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WoW came back from the brink because Blizzard ran it like a live service game—but now that same tactic's…

World of Warcraft's resurgence is attributed to Blizzard's adoption of a live service model with strict adherence to roadmaps, preventing content droughts. However, this rigid schedule has led to the release of buggy patches, suggesting a need for more flexibility and potentially longer development times, even if it means occasional delays. The article argues that MMOs, with their invested player bases and diverse content, can afford a less frantic release pace than typical live service games.

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