Wolverine Dev Changed Things To Avoid Logan Appearing To Be A “Sadist”
Insomniac Games has implemented changes in Marvel's Wolverine to ensure protagonist Logan does not appear to be a sadist, according to creative director Marcus Smith. While the game is a brutal and gory affair, an accessibility option will allow players to reduce the gore. Game director Mike Daly stated that the violence is necessary to do the character justice, emphasizing efficiency over enjoyment of inflicting pain.
Gamespot
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