World of Warcraft: Forever's devs are fighting to keep up with beta player volume
Developers for World of Warcraft: Forever are working to increase server population caps multiple times during the beta due to unprecedented player volume. Executive Producer Holly Longdale and developer Josh Greenfield expressed excitement over the high engagement, calling it the "craziest numbers" they've seen. The strong beta performance bodes well for the game's planned November 2026 launch.
- Entities
- Topic: Server Population
- Game: World of Warcraft: Forever
- Company: Blizzard Entertainment
- Person: Josh Greenfield
- Person: Holly Longdale
- Topic: Beta Testing
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